Marcin Wichary

19 November 2018 / 26 tweets / 50 photos

Berlin Videogame Museum

This is an archive of a Twitter thread from 2018. I have since deleted my Twitter account.


What I really admired about the Videogame Museum in Berlin is that they didn’t stop at cheap nostalgia, or simply trying to recreate an arcade parlor or a mancave. They went much further than that. They managed to put together the biggest celebration of videogames I’ve ever seen.
/ 110 / 19 Nov 2018 / 13:48
Sure, there were displays of old hardware like this, and artifacts strewn around to remind you that You Were Young Once.
/ 1 / 19 Nov 2018 / 13:54
But soon, I realized that there was much more. First hint: The old Pong machine had its innards exposed, because – well – weren’t you always curious?

And you could still play it in that state! (Which actually felt a bit weird.)
/ 5 / 19 Nov 2018 / 13:55
It wasn’t just old games – right next door, I sat down and played the entirety of The Stanley Parable, a game I’ve always wanted to try.
/ 1 / 19 Nov 2018 / 13:55
There was the understanding that games can be so much more to people. In one area, there were small rooms recreating gaming spaces in the 1980s and 1990s,
/ 2 / 19 Nov 2018 / 13:56
…at times in astonishing detail.
/ 4 / 19 Nov 2018 / 13:58
(All of these you could just sit down to and play with!)
/ 19 Nov 2018 / 13:58
There was also a small penny arcade filled with a bunch of videogames.

And again, just this one little detail – a physical list of high scores – told me the creators understood how these spaces functioned outside of just hardware + software.
/ 19 Nov 2018 / 13:59
There were a bunch of other distinctive spaces, too, and after a while I realized that this whole place felt a bit like… a game itself.
/ 19 Nov 2018 / 14:00
Some of the exhibits were haunting and thoughtful, like this meditation on the nature of play: four computers playing by themselves, forever.
/ 3 / 19 Nov 2018 / 14:01
Does play have to be fun? In one of the corners sat that one game that would actually hurt you. (More info: PainStation)
/ 2 / 19 Nov 2018 / 14:01
There was also the area of videogames as a world of art unto themselves – for example one station allowed me to play the classic ROM Check Fail (which you can check out here: ROM CHECK FAIL).
/ 19 Nov 2018 / 14:02
(Alas, no Multibowl! I’ve always wanted to try it: Multibowl)
/ 19 Nov 2018 / 14:02
There were areas that explored programming and gaming as forever intertwined, for example with the simulation of an old Ferranti computer and a very simple early game.
/ 19 Nov 2018 / 14:02
I was also delighted to find a station with ELIZA (which I just talked about at a conference!) – it was particularly interesting to come back to it once in a while and see what other people typed:
/ 6 / 19 Nov 2018 / 14:03
The museum also understood that videogames are just a small part of the larger history of gaming – see, for example, this postcard turn-by-turn game of chess:
/ 19 Nov 2018 / 14:04
And then, there was also a goofy huge joystick you could even step on (remove your shoes first!) to play… YES. The Atari 2600 version of Pac-Man. Which was hilarious and PERFECT.
/ 1 / 19 Nov 2018 / 14:05
There were also nods to where we were, with German accents all around:
/ 19 Nov 2018 / 14:05
Not to mention Poly Play – “the first and only videogame machine produced in the former GDR.” Of course, you could also run with it.

Which I did.

Spoiler: It’s *really* bad.
/ 1 / 19 Nov 2018 / 14:06
Or this early prototype of a driving game with a moving cabinet that was still working! (And actually scared me a bit, as it was much more articulated than I expected.)
/ 19 Nov 2018 / 14:07
And speaking of playfulness with the UI: Many of the stations with simple information or videos were controlled using joysticks…
/ 19 Nov 2018 / 14:08
…and vice versa, many of the games were played using keyboards, an admission that was refreshing to see.
/ 1 / 19 Nov 2018 / 14:09
(Particularly right next to the abysmal Power Glove.)
/ 19 Nov 2018 / 14:09
Overall, I was so impressed with the amount of respect and effort dedicated to the universe of gaming.
/ 19 Nov 2018 / 14:11
Sure, you could come and spend an hour just having fun, but it wasn’t very hard to look around and gain something more: a profound appreciation for videogames as a whole.
/ 19 Nov 2018 / 14:11
There was so much creativity here, and many museums could learn from that.

Whether you’re a museum, or just a regular human being: check it out if you’re ever in Berlin!

Computer Spiele Museum
/ 1 / 19 Nov 2018 / 14:12